Washeroos Rules

Set Up

Place bases about 20-25 feet apart. (The official distance for tournament play is 22 feet.) Seven normal paces from the front of one base to the front of the other is about right. One set of washers to each person or team. Each person tosses one washer toward the same unit from anywhere behind the front of the other unit. The closest one to the hole, on or off the base goes first.

Rules for Play

For 2 players: Both players toss from behind the front of the same base toward the other base, aiming for the base. One person tosses all four of their tossing washers, leaving them where they fall. The other person then tosses all four of their washers. Where the washers finally land after all players have taken their turn is where they are scored. (It may bounce off the grass onto the unit, be knocked into the hole by another washer or opponent's washer, get knocked off the board by a washer, etc.) It is to a player's advantage to be the first to toss. The person who scores (or previously went first, as points do not have to be scored every turn) goes first in the next turn. They have "honors". After each turn, players switch sides to toss at the base they previously tossed from.

For 4 players: Team members stand opposite to each other and no one switches sides. Opponents should be paired according to skill. (The two that are the most skilled should toss against each other, that is, from the same side.)

It is also possible to play 3 person Washeroos™. An additional set of washers needs to be obtained. The rules for 2 person Washeroos™ apply.

Scoring

The game is played to 21, winning by 2. Scoring each round is an "all-or-nothing" situation for each player/team. The player with the most points in each round adds that amount to their total score. The other player gets no points added to their total score. Only one player can score per round! If the score happens to be tied in a round, it is considered a "push" and neither team receives any points.

Points are scored as follows:

On the base - 1 point

Leaning in the hole ("leaner") - 2 points

In the hole ("ringer") - 3 points

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